“ | Those who specialize in curing wounds. From the shadows, they have always supported the Huntsmen. In addition to healing all of a party’s wounds, they are capable of defending themselves from the enemy. | ” |
— Game description.
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Healer (ヒーラー) is a class in 7th Dragon.
Overview[]
The Healer is one of the game's main support classes. As their name indicates they can heal and restore MANA, and they are the only class that can cure all status ailments and resurrect. Their other abilities include inflicting poison and making it more potent and durable, as well as having the potential to become extremely powerful melee fighters. However, due to their frail DEF, it is not advised until near the end of the game. Other than that, they have lots of useful field skills like Enemy Sense (敵感知), Invisibly (インビジビリティ) and Great Worker (グレイトワーカー).
Strategy[]
If you don't have a Samurai with Demonic Countenance you might want Invisibility(インビジビリティ) if you dislike random encounters. If you want an Attack Healer be sure to equip the strongest weapon you can get and get the Healers DEF at high as possible. Spare SP can be used to pick up a level on Enemy Sense (敵感知).
Orthodox Healers are the healing Healers. If you have a Mage or other MANA expensive class you can start with Recovery Mastery (回復マスタリー) Lv. 5 → INT bonus Lv. 5 → Mana Craft (クラフトマナ) Lv. 5, otherwise Cure I Lv. 5 → Recover I (リカヴァI) Lv. 5 → Recover II (リカヴァII) Lv. 5 → Resurrection (リザレクション) Lv. 5 → EX skill Vessel of Miracle (奇跡の代行者). When done start with the opposite build and start level Cure II (キュアII) to Lv. 5. If you have spare SP left you can push Cure II from Lv. 5 to Lv. 10 for massive healing. A thing worth noting is that the MN cost drastically drops from 7 at Lv. 9 to 5 at Lv. 10.
Venom Healers are very MANA intensive, so you might want another Healer or Princess who can offset the cost. First, max Venom Mastery (ベノムマスタリー) and Venom (ベノム) or Venom Mist (ベノムミスト). The former is recommended but the latter can be used instead if you have a hard time killing mobs. Then pick up Cure at Lv. 5 for some healing. Venom Infecter (ベノムインフェクタ) works like a veil and counterattack with a small chance of poison if the ally gets hit by a physical attack. This can be combined with a Provoke Knight or just a front row ally that seems to be most likely to be hit, but even so it might not be necessary. When you have raised Venom or Venom Mist to Lv. 7 raise only a level at Venom Amplif (ベノムアンプリフ), which is the skill that makes the poison stronger and durable. The general strategy is once the enemy is poisoned use Venom Amplif and continue using it as often as possible. After a few turns with Venom Amplif the Poison will become very potent. Afterwards the healer can follow the Orthodox build.
The Attack Healer is very hard to use. Late game, when they obtain the ultimate weapon for Healers, they will reach their true potential. It is a long way to go until then, however. First give them Cure I at Lv. 5 so they can heal. Then raise POW bonus to Lv. 5 and max their main attack Swing Crush (スイングクラッシュ). After that level up POW bonus to Lv. 10. It is optional to pick up the EX skill Earth Breaker (アースブレイカー), though the skill will not outdamage a maxed Swing Crush. When done the Healer can follow the Orthodox build. Unfortunately the Attack Healer is outpaced to other classes like Samurai, Rogue and Fighter, so it is vital to use Swing Crush every turn to keep up. Remember that Healers have low DEF so placing them at the front row is risky. Therefore it is recommended to have a Knight that can protect the Healer and/or a Princess that can increase their DEF.
Skills[]
Universal[]
Name | MN Cost | SP Cost | Max Level | Prerequisites |
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POW Bonus (POWボーナス) |
- | 2 | 10 | - |
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SPD Bonus (SPDボーナス) |
- | 1 | 10 | - |
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INT Bonus (INTボーナス) |
- | 1 | 10 | - |
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Recovery Spells[]
Name | MN Cost | SP Cost | Max Level | Prerequisites |
---|---|---|---|---|
Recovery Mastery (回復マスタリー) |
- | 1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | - |
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Cure (キュア) |
2 (Lv. 1~5) 3 (Lv. 6~10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | Recovery Mastery Lv. 1 |
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Recover I (リカヴァI) |
3 (Lv. 1~4) 1 (Lv. 5) |
1 (Lv. 1~5) | 5 | Recovery Mastery Lv. 3 |
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Recover I (リカヴァII) |
3 (Lv. 1~4) 1 (Lv. 5) |
1 (Lv. 1~5) | 5 | Recovery Mastery Lv. 5 |
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Resurrection (リザレクション) |
14 (Lv. 1~3) 16 (Lv. 4~6) 18 (Lv. 7~10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | Recovery I Lv. 5 Recovery II Lv. 5 |
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Cure II (キュアII) |
4 (Lv. 1~2) 5 (Lv. 3~5) 6 (Lv. 6~7) 7 (Lv. 8~9) 5 (Lv. 10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | Recovery Mastery Lv. 5 |
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Cure All (キュアオール) |
16 (Lv. 1~3) 18 (Lv. 4~6) 20 (Lv. 7~10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | Recovery Mastery Lv. 8 Cure II Lv. 5 |
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Craft Mana (クラフトマナ) |
5 | 2 (Lv. 1) 1 (Lv. 2~5) |
10 | Recovery Mastery Lv. 10 INT Bonus Lv. 5 |
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Kiseki no Daikousha Vessel of Miracles (奇跡の代行者) |
0 (EX) | 3 | 1 | Resurrection Lv. 5 |
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Poison Spells[]
Name | MN Cost | SP Cost | Max Level | Prerequisites |
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Venom Mastery (ベノムマスタリー) |
- | 1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | - |
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Venom (ベノム) |
3 (Lv. 1~3) 4 (Lv. 4~6) 5 (Lv. 7~8) 6 (Lv. 9~10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | Venom Mastery Lv. 1 |
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Venom Mist (ベノムミスト) |
7 (Lv. 1~3) 8 (Lv. 4~6) 9 (Lv. 7~8) 10 (Lv. 9~10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | Venom Mastery Lv. 3 Venom Lv. 3 |
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Venom Infecter (ベノムインフェクタ) |
1 (Lv. 1~3) 2 (Lv. 4~6) 3 (Lv. 7~8) 4 (Lv. 9~10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | Venom Mastery Lv. 5 |
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Venom Amplif (ベノムアンプリフ) |
7 (Lv. 1~2) 8 (Lv. 3~4) 9 (Lv. 5) |
2 (Lv. 1) 1 (Lv. 2~5) |
5 | Venom Mastery Lv. 8 Venom Lv. 5 |
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Mana Spells[]
Name | MN Cost | SP Cost | Max Level | Prerequisites |
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Mana Mastery (マナマスタリー) |
- | 1 (Lv. 1~10) | 10 | - |
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Resist Element (レジストエレメント) |
3 | 1 (Lv. 1~10) | 10 | Mana Mastery Lv. 3 |
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Healer's Concentrate (ヒーラーズコンセント) |
5 (Lv. 1) 4 (Lv. 2) 3 (Lv. 3) 2 (Lv. 4) 1 (Lv. 5) |
1 (Lv. 1~5) | 5 | Mana Mastery Lv. 5 |
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Life Salvation (ライフサルベージョン) |
4 | 1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | Mana Mastery Lv. 5 Resurrection Lv. 3 |
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Healing Mana (ヒーリングマナ) |
0 | 3 | 1 | Mana Mastery Lv. 8 |
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Staff[]
Name | MN Cost | SP Cost | Max Level | Prerequisites |
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Swing Crush (スイングクラッシュ) |
3 (Lv. 1~5) 4 (Lv. 6~10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | POW Bonus Lv. 5 |
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Earth Breaker (アースブレイカー) |
0 (EX) | 3 | 1 | POW Bonus Lv. 10 |
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Other[]
Name | MN Cost | SP Cost | Max Level | Prerequisites |
---|---|---|---|---|
Kaibougaku・Ko Anatomy: Small Monsters (解剖学・小) |
- | 1 (Lv. 1~10) | 10 | INT Bonus Lv. 1 |
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Kaibougaku・Ō Anatomy: Large Monsters (解剖学・大) |
- | 1 (Lv. 1~10) | 10 | INT Bonus Lv. 3 |
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Teki Kanchi Enemy Sense (敵感知) |
- | 1 (Lv. 1~7), 2 (Lv. 8~10) | 10 | INT Bonus Lv. 1 SPD Bonus Lv. 1 |
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Dead Man's React (デッドマンズリアクト) |
4 | 2 | 1 | SPD Bonus Lv. 5 |
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Field[]
Name | MN Cost | SP Cost | Max Level | Prerequisites |
---|---|---|---|---|
Great Worker (グレイトワーカー) |
- | 1 (Lv. 1~5) | 5 | POW Bonus Lv. 3 |
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Invisibility (インビジビリティ) |
5 (Lv. 1~3) 4 (Lv. 4~6) 3 (Lv. 7~8) 2 (Lv. 9~10) |
1 (Lv. 1~7) 2 (Lv. 8~10) |
10 | INT Bonus Lv. 3 Enemy Sense Lv. 1 |
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Gallery[]
Trivia[]
- In order from left to right in-game, the default names are Kevin, Jericho, Mol and Rosary.
- The Healer Kevin makes a small appearance in 7th Dragon manga.
Etymology[]
A healer is a type of character class that specializes in restoring allies' health, known as healing, in order to delay or prevent their defeat.
Classes | ||
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7th Dragon | ||
7th Dragon 2020 & 7th Dragon 2020-II |
2020 & 2020-II |
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2020-II exclusive | 《Idol》
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7th Dragon III Code: VFD | Present | |
Past | ||
Future |